Screenshots
About this app
O mestre é quem manda is a group game inspired by a classic children’s game. Its central objective is to be the first player to reach 20 spaces. The listed setup is 2 to 5 registered players with a judge player, and turns revolve around deciding whether to take on a gift challenge.
Taking on timed challenges
Players accept cards with gifts to complete within a set time. Accepting a challenge can help a player advance, but the task must be finished before the time runs out. If it is not completed on time, the player risks losing spaces. The choice to accept or refuse a gift therefore connects each timed task to progress in the race.
Card effects and decisions
Cards can affect gameplay in different ways. Oak and Super Oak cards are specifically described as bringing changes and special privileges, though their individual effects are not detailed. Players must weigh the challenge and its possible consequences as they decide whether to proceed; the source does not specify what happens after every type of refusal.
Race to the finish
Progress is measured in spaces, and the game ends when a player reaches 20. Timed tasks, possible space losses, and card effects all contribute to the competition for that target. The description presents the game for breaks, get-togethers, and meetings, with turn-based challenges as its core activity.
Version history
View all21 Jan 2025 · stable